Get started with MonoGame in 5 easy steps

MonoGame is the little brother of Mono: a small and cool platform for making (mostly) 2D games. It’s an open source implementation of XNA and is compatible with iOS, Android, Mac, MacOS, Linux and Windows 8 (support for more platforms is coming). If however, more complex and 3D games is your thing, you can head […]

TeaTimer for Mac

This article will cover how to build a Mac application with Mono.Mac, making use of XCode interface builder and NSComboBoxDataSource.┬áTeaTimer will let us chose a tea variety and it will the time how long it will take to make it. Open Xamarin studio and start a new project. Select a Mono.Mac application. Open the MainWindow.xib, […]