Memory management in mobile apps

Throughout it’s lifetime, an app is allowed to make use of the internal memory, as object instances obtain parts of it for temporary use and then return it. When an objects doesn’t use the memory anymore but refuse to let it go, a memory leak is created. ¬† Common causes of memory leaks In the […]

Setting the active configuration in Xamarin Studio

Building cross-platform applications in Xamarin Studio, you often need to be working on one single platform at a given moment. Since Xamarin Studio allows having both iOS and Android projects under the same solution, when building or deploying, they all get compiled. This is not very efficient, since you only want to deploy one platform […]

TeaTimer for Mac

This article will cover how to build a Mac application with Mono.Mac, making use of XCode interface builder and NSComboBoxDataSource.¬†TeaTimer will let us chose a tea variety and it will the time how long it will take to make it. Open Xamarin studio and start a new project. Select a Mono.Mac application. Open the MainWindow.xib, […]

How to open multiple instances of Xamarin Studio on a Mac

Normally, Xamarin Studio does not allow multiple solutions being open. You can, however, open multiple instances of Xamarin Studio. You can type in your terminal the following command: open -n /Applications/”Xamarin Studio.app” This works fine if you need this once, but if you find that you will be doing this on a regular basis, follow […]